Welcoming you to Texas...

Receiving thoughts...

[![OpenRA/RA2](https://img.youtube.com/vi/QrL8m48TePY/mqdefault.jpg)](http://www.youtube.com/watch?v=QrL8m48TePY) [![OpenRA/RA2](https://img.youtube.com/vi/RgJyFMpCA7M/mqdefault.jpg)](http://www.youtube.com/watch?v=RgJyFMpCA7M)

Introduction
==============

This Github repository provides a bunch of scripts for installing Tiberian Sun & RA2 on [OpenRA](http://www.openra.net/ "OpenRA homepage").

A lot of people want to play Tiberian Sun & Red Alert 2 mods in OpenRA. As automatic steps to achieve this goal are not yet officially provided by OpenRA development team, this Github repository was created.

Manual installation from source code suggested by the official OpenRA wiki is a major roadblock for many players. This repository is here to help on the installation process as much as possible by automating the process. No step-by-step wiki instructions or any understanding about compilation processes needed at all.

Just launch the script, follow instructions, take a cup of coffee or whatever and wait for compiled game. Click and play. Sounds good? Yes. Works? Likely.

P.S. FAQ about the script at the bottom of this page.

**NOTE:** As the development of OpenRA & Red Alert 2 continues, this script will likely become unusable or needless some day. For example, if RA2 gets merged into official OpenRA Github repository OR/AND disabling RA2/TS gameplay will be removed from OpenRA.

**Operating Systems**
--------------
![alt text](https://i.ytimg.com/vi/5AjReRMoG3Y/default.jpg "Operating Systems")

OS specific script working status listed below.

**Last update:** 15th November 2016

**Works.** The following operating systems are currently supported:

- Windows 10
- Windows 7
- Ubuntu (16.10, 16.04 LTS, 15.04 LTS)
- Linux Mint (18, 17.3, 17.2 & 17.1)
- Debian (8.3.0)
- OpenSUSE (Tumbleweed, 42.1, 13.2)
- Fedora (24, 23, 22)
- Arch Linux

**May work.** Expect missing dependencies (see NOTE 2 below):

- Ubuntu (15.10, 14.10, 14.04 LTS)

**Doesn't work.** Missing dependencies (see NOTE 2 below):

- Linux Mint (16)
- OpenSUSE (13.1)

**NOTE 2:** As package manager updates have been dropped from some old Linux operating systems, not all required packages to compile OpenRA may be available via internet anymore. However, if you have dependencies already installed on your system, the game may compile as expected (unless these packages are too old?). Optionally, you may be able to get missing dependencies from internet sources but get ready to spend hours for solving dependency hell issues & possible corrupted database headache.

**Installation instructions**
--------------

**Windows**

1) Make sure you have .NET Framework 4.5 installed on your computer
(Read *WINDOWS-BEFORE-INSTALLATION.txt* if needed)

2) Double click *windows-install.bat*

3) Follow the instructions

**Linux (All distributions)**

1) Open terminal window. In terminal, run:

```
bash linux-install.sh
```

2) Follow the instructions

**Tiberian Sun & Red Alert 2 - Post-installation instructions**
--------------

**Tiberian Sun**

![alt text](https://i.ytimg.com/vi/R8U0kPfAWp8/default.jpg "Tiberian Sun")

Launch the game and download the required asset files from the web when the game asks you to do so.

**Red Alert 2**

![alt text](https://i.ytimg.com/vi/ENyxseq59YQ/default.jpg "Red Alert 2")

You must install language.mix, multi.mix, ra2.mix and theme.mix into 

```
\My Documents\OpenRA\Content\ra2\ (Windows)
```

```
.openra/Content/ra2/ (linux)
```

You find these files from original RA2 installation media (CD's):

- theme.mix, multi.mix = RA2 CD Root folder
- ra2.mix, language.mix = RA2 CD Root/INSTALL/Game1.CAB (inside that archive file)

**Multiplayer**

It's recommended to build OpenRA using exactly same GIT source files for multiplayer usage to minimize possible version differences/conflicts between players. Please make sure all players have exactly same git versions of their in-game mods (RA, CNC, D2K, TS, RA2). Version numbers are formatted like 'git-e0d7445' etc. and can be found in each mod description in the mod selection menu.

**Uninstallation**
--------------

For uninstallation, please see specific instructions for your Operating System below.

**Windows**

Since the game has been compiled from source and no additional setup programs are provided, all you need to do is to delete the contents of 'OpenRA-tibsunra2-Windows' folder and \My Documents\OpenRA\.

**Ubuntu/Linux Mint/Debian**

If you want to remove OpenRA, just run

```
sudo apt-get purge --remove openra-bleed-tibsunra2
```

in your terminal window.

**OpenSUSE**

Run

```
sudo zypper remove openra-bleed-tibsunra2 
```

in your terminal window.

**Fedora**

Run

```
sudo dnf remove openra-bleed-tibsunra2 
```

in your terminal window.

**Arch Linux**

Run

```
sudo pacman -Rs openra-bleed-tibsunra2 
```

in your terminal window. 

**About patches & hotfixes**
--------------

**Patches**

Patches are files that are being used for patching the main game (OpenRA) so that it compiles successfully with Tiberian Sun & Red Alert 2 added. 

Basically, Red Alert 2 locates in a different Github repository so patches are needed in order to merge it successfully with the OpenRA codebase. Additionally, some minor patch codes have been added for compilation of Tiberian Sun.

Patches do not affect any bugs or features existing in the game.

```
Location: /data/patches/
```

Usage: add new patch file into the /data/patches/linux/ directory (Linux) or \data\patches\windows\ (Windows)

**Hotfixes**

Hotfixes are considered as patches as well (yes, they are patch files, too). The main difference between patches and hotfixes is that hotfixes are meant to be used to fix bugs or add features in the game codebase whereas patches just make OpenRA compilation process with Tiberian Sun & Red Alert 2 possible. 

Hotfixes are unofficial in nature. They've not officially been applied by OpenRA developers or any other party and thus playing the game with them may make your version of openra-tibsunra2 incompatible with the official 'openra-bleed' and RA2 mod, even if git version numbers match with other players you see in the lobby.

Hotfixes can be used with other players. However, the hotfixes must have been applied into openra-tibsunra2 versions of any players you want to play with (not forgetting compatibility of git version numbers).

Hotfixes are optional and they've been disabled by default.

```
Location: /data/hotfixes/
```

Usage: add new hotfix patch file into the /data/hotfixes/linux/ directory (Linux) or \data\hotfixes\windows\ (Windows)

**Why are Windows & Linux separated (patches/hotfixes)?**

The main reason for this is because Windows & Linux use different line endings in patch files. Different end of lines may make patch files incompatible in various OSes so consider this more or less as a precaution.

**How do I create new hotfixes?**

You need a Unix tool 'diff' to create new hotfixes (patch files). For additional information, please see, for example, 

[Apply patch file using patch command - Cyberciti.biz](http://www.cyberciti.biz/faq/appy-patch-file-using-patch-command/)

Remember to check "end of line" (Windows or Unix) for every hotfix patch file you create.


**FAQ**
--------------
![alt text](https://i.ytimg.com/vi/fnd0qg4I_MM/mqdefault.jpg "Mr. President, I'm afraid we have a heck of a situation down here...")

Mr. President, I'm afraid we have a heck of a situation down here...

*-General Ben Carville*

**Missing support for my OS, please help!**

Consider contributing the script development. It's not too hard if you have enough motivation and spare time. The question is, have you?

The most requested OS support: Mac OS X (yes, yes and yes. I know it)

Adding support for various Linux distributions: main differences between various linux distributions are 1) variety of dependency package names in repositories 2) and specific package manager commands.

**You provide outdated/wrong information!**

Please open a new issue on Github repository page:

[Issues - Fincer/openra-tibsunra2 script](https://github.com/Fincer/openra-tibsunra2/issues "Script issues")

**The script doesn't work! This sucks!**

On script related errors, please open a new issue on Github repository page:

[Issues - Fincer/openra-tibsunra2 script](https://github.com/Fincer/openra-tibsunra2/issues "Script issues")

If you are 100% sure the failure you've encountered is not caused by the script but happens even if OpenRA is manually compiled, please open a new issue or look for an existing issue here:

[Issues - OpenRA: main game](https://github.com/OpenRA/OpenRA/issues "OpenRA main game issues")

or

[Issues - Red Alert 2: OpenRA mod](https://github.com/OpenRA/ra2/issues "OpenRA RA2 mod issues")

**NOTE 3:** If you don't open a new issue or decide to be silent, the error may never be fixed. Errors rarely get fixed by being passive or just hoping them to be suddenly fixed by a miracle. I may not even know the issue you have. You've been informed and warned.

**I demand you to add or fix feature X! I surely won't do it but you will because I say so!**

First at all, as this repository is open source in nature, no one gets paid $$$ by making a new script or improving the existing one. Thus you can hardly demand contributors to do something about any issues unless they have will to fix or create things for you. You can't force people to spend their spare time for your requests unless they themselves decide to do so. Money is a good motivator for people, but the concept of money doesn't exist here.

Welcome to the world of open source software where things move forward slowly if at all. Sometimes the development stops even completely and codes get abandoned for eternity. The question is, do you have time or patience for this all?

If you lose your patience and if you have motivation to improve things here, please consider contributing the script development. That's the most certain way you get the things done as you want, though you may need to learn a lot of new stuff yourself and get some headache as well.