|
|
- --- a/mods/ra2/rules/allied-infantry.yaml
- +++ b/mods/ra2/rules/allied-infantry.yaml
- @@ -123,6 +123,7 @@
- # UpgradeTypes: eliteparaweapon
- # UpgradeMinEnabledLevel: 1
- WithInfantryBody:
- + DefaultAttackSequence: shoot
- Voiced:
- VoiceSet: GIVoice
- ProducibleWithLevel:
- @@ -158,6 +159,10 @@
- Weapon: awp
- AttackFrontal:
- Voice: Attack
- + WithInfantryBody:
- + DefaultAttackSequence: shoot
- + QuantizeFacingsFromSequence:
- + Sequence: stand
- Voiced:
- VoiceSet: SniperVoice
- ProducibleWithLevel:
- @@ -272,6 +277,8 @@
- VoiceSet: SealVoice
- ProducibleWithLevel:
- Prerequisites: barracks.infiltrated
- + WithInfantryBody:
- + DefaultAttackSequence: shoot
- QuantizeFacingsFromSequence:
- Sequence: stand
- WithSwimSuit:
- @@ -337,6 +344,8 @@
- VoiceSet: TanyaVoice
- ProducibleWithLevel:
- Prerequisites: barracks.infiltrated
- + WithInfantryBody:
- + DefaultAttackSequence: shoot
- QuantizeFacingsFromSequence:
- Sequence: stand
- -TakeCover: # TODO: allow multiple sequence modifiers
- @@ -393,7 +402,7 @@
- WithInfantryBody:
- StandSequence: fly
- MoveSequence: fly
- - AttackSequence: shoot-air
- + DefaultAttackSequence: shoot-air
- IdleSequences: idle-air
- Hovers:
- OffsetModifier: -45
- @@ -454,3 +463,5 @@
- Weapon: NeutronRifle
- AttackFrontal:
- Voice: Attack
- + WithInfantryBody:
- + DefaultAttackSequence: shoot
-
- --- a/mods/ra2/rules/allied-naval.yaml
- +++ b/mods/ra2/rules/allied-naval.yaml
- @@ -202,9 +202,10 @@
- ExplodeInstead: true
- RenderDetectionCircle:
- RenderSprites:
- + QuantizeFacingsFromSequence:
- + Sequence: stand
- WithInfantryBody:
- - StandSequences: stand
- - AttackSequence: shoot
- + DefaultAttackSequence: shoot
- WithDeathAnimation:
- UseDeathTypeSuffix: false
- Repairable:
-
- --- a/mods/ra2/rules/soviet-infantry.yaml
- +++ b/mods/ra2/rules/soviet-infantry.yaml
- @@ -33,6 +33,7 @@
- UpgradeTypes: eliteweapon
- UpgradeMinEnabledLevel: 1
- WithInfantryBody:
- + DefaultAttackSequence: shoot
- Voiced:
- VoiceSet: ConscriptVoice
- ProducibleWithLevel:
- @@ -84,7 +85,7 @@
- UpgradeTypes: eliteweapon
- UpgradeMinEnabledLevel: 1
- WithInfantryBody:
- - IdleAnimation:
- + DefaultAttackSequence: shoot
- Voiced:
- VoiceSet: FlakTrooperVoice
- ProducibleWithLevel:
- @@ -141,6 +142,7 @@
- SelfReloads: true
- SelfReloadTicks: 70
- WithInfantryBody:
- + DefaultAttackSequence: shoot
- UpgradeActorsNear:
- Upgrades: charged
- Range: 1c256
- @@ -226,6 +228,7 @@
- AttackFrontal:
- Voice: Attack
- WithInfantryBody:
- + DefaultAttackSequence: shoot
- Voiced:
- VoiceSet: DesolatorVoice
- ProducibleWithLevel:
-
- --- a/mods/ra2/rules/soviet-naval.yaml
- +++ b/mods/ra2/rules/soviet-naval.yaml
- @@ -205,8 +205,9 @@
- ExplodeInstead: true
- RenderDetectionCircle:
- WithInfantryBody:
- - StandSequences: stand
- AttackSequence: punch
- Repairable:
- Voice: Attack
- - RepairBuildings: gayard, nayard
- + RepairBuildings: gayard
- + QuantizeFacingsFromSequence:
- + Sequence: stand
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