Browse Source

Use int32_t, not long since this deals with 32bit quantities.

Inspired by a change in NetBSD and reported by Jan Johansson.
OPENBSD_3_3
millert 21 years ago
parent
commit
156f1b279a
1 changed files with 20 additions and 20 deletions
  1. +20
    -20
      src/lib/libc/stdlib/random.c

+ 20
- 20
src/lib/libc/stdlib/random.c View File

@ -32,7 +32,7 @@
*/
#if defined(LIBC_SCCS) && !defined(lint)
static char *rcsid = "$OpenBSD: random.c,v 1.10 2002/12/06 17:43:34 millert Exp $";
static char *rcsid = "$OpenBSD: random.c,v 1.11 2003/02/28 21:27:44 millert Exp $";
#endif /* LIBC_SCCS and not lint */
#include <sys/param.h>
@ -59,10 +59,10 @@ static char *rcsid = "$OpenBSD: random.c,v 1.10 2002/12/06 17:43:34 millert Exp
* congruential generator. If the amount of state information is less than
* 32 bytes, a simple linear congruential R.N.G. is used.
*
* Internally, the state information is treated as an array of longs; the
* Internally, the state information is treated as an array of int32_t; the
* zeroeth element of the array is the type of R.N.G. being used (small
* integer); the remainder of the array is the state information for the
* R.N.G. Thus, 32 bytes of state information will give 7 longs worth of
* R.N.G. Thus, 32 bytes of state information will give 7 int32_ts worth of
* state information, which will allow a degree seven polynomial. (Note:
* the zeroeth word of state information also has some other information
* stored in it -- see setstate() for details).
@ -138,7 +138,7 @@ static int seps [MAX_TYPES] = { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 };
* MAX_TYPES * (rptr - state) + TYPE_3 == TYPE_3.
*/
static long randtbl[DEG_3 + 1] = {
static int32_t randtbl[DEG_3 + 1] = {
TYPE_3,
0x991539b1, 0x16a5bce3, 0x6774a4cd, 0x3e01511e, 0x4e508aaa, 0x61048c05,
0xf5500617, 0x846b7115, 0x6a19892c, 0x896a97af, 0xdb48f936, 0x14898454,
@ -162,8 +162,8 @@ static long randtbl[DEG_3 + 1] = {
* in the initialization of randtbl) because the state table pointer is set
* to point to randtbl[1] (as explained below).
*/
static long *fptr = &randtbl[SEP_3 + 1];
static long *rptr = &randtbl[1];
static int32_t *fptr = &randtbl[SEP_3 + 1];
static int32_t *rptr = &randtbl[1];
/*
* The following things are the pointer to the state information table, the
@ -175,11 +175,11 @@ static long *rptr = &randtbl[1];
* this is more efficient than indexing every time to find the address of
* the last element to see if the front and rear pointers have wrapped.
*/
static long *state = &randtbl[1];
static int32_t *state = &randtbl[1];
static int32_t *end_ptr = &randtbl[DEG_3 + 1];
static int rand_type = TYPE_3;
static int rand_deg = DEG_3;
static int rand_sep = SEP_3;
static long *end_ptr = &randtbl[DEG_3 + 1];
/*
* srandom:
@ -195,11 +195,11 @@ static long *end_ptr = &randtbl[DEG_3 + 1];
*/
void
srandom(x)
u_int x;
unsigned int x;
{
register long int test;
register int i;
ldiv_t val;
int i;
int32_t test;
div_t val;
if (rand_type == TYPE_0)
state[0] = x;
@ -213,7 +213,7 @@ srandom(x)
*
* 2^31-1 (prime) = 2147483647 = 127773*16807+2836
*/
val = ldiv(state[i-1], 127773);
val = div(state[i-1], 127773);
test = 16807 * val.rem - 2836 * val.quot;
state[i] = test + (test < 0 ? 2147483647 : 0);
}
@ -308,7 +308,7 @@ initstate(seed, arg_state, n)
char *arg_state; /* pointer to state array */
size_t n; /* # bytes of state info */
{
register char *ostate = (char *)(&state[-1]);
char *ostate = (char *)(&state[-1]);
if (rand_type == TYPE_0)
state[-1] = rand_type;
@ -337,7 +337,7 @@ initstate(seed, arg_state, n)
rand_deg = DEG_4;
rand_sep = SEP_4;
}
state = &(((long *)arg_state)[1]); /* first location */
state = &(((int32_t *)arg_state)[1]); /* first location */
end_ptr = &state[rand_deg]; /* must set end_ptr before srandom */
srandom(seed);
if (rand_type == TYPE_0)
@ -366,9 +366,9 @@ char *
setstate(arg_state)
const char *arg_state;
{
register long *new_state = (long *)arg_state;
register int type = new_state[0] % MAX_TYPES;
register int rear = new_state[0] / MAX_TYPES;
int32_t *new_state = (int32_t *)arg_state;
int32_t type = new_state[0] % MAX_TYPES;
int32_t rear = new_state[0] / MAX_TYPES;
char *ostate = (char *)(&state[-1]);
if (rand_type == TYPE_0)
@ -417,7 +417,7 @@ setstate(arg_state)
long
random()
{
long i;
int32_t i;
if (rand_type == TYPE_0)
i = state[0] = (state[0] * 1103515245 + 12345) & 0x7fffffff;
@ -430,5 +430,5 @@ random()
} else if (++rptr >= end_ptr)
rptr = state;
}
return(i);
return((long)i);
}

Loading…
Cancel
Save