@ -1,131 +0,0 @@ | |||||
--- a/mods/ra2/rules/allied-infantry.yaml | |||||
+++ b/mods/ra2/rules/allied-infantry.yaml | |||||
@@ -123,6 +123,7 @@ | |||||
# UpgradeTypes: eliteparaweapon | |||||
# UpgradeMinEnabledLevel: 1 | |||||
WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
Voiced: | |||||
VoiceSet: GIVoice | |||||
ProducibleWithLevel: | |||||
@@ -162,6 +163,8 @@ | |||||
VoiceSet: SniperVoice | |||||
ProducibleWithLevel: | |||||
Prerequisites: barracks.infiltrated | |||||
+ WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
spy: | |||||
Inherits: ^Infantry | |||||
@@ -274,6 +277,8 @@ | |||||
Prerequisites: barracks.infiltrated | |||||
QuantizeFacingsFromSequence: | |||||
Sequence: stand | |||||
+ WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
WithSwimSuit: | |||||
-TakeCover: # TODO: allow multiple sequence modifiers | |||||
@@ -339,6 +344,8 @@ | |||||
Prerequisites: barracks.infiltrated | |||||
QuantizeFacingsFromSequence: | |||||
Sequence: stand | |||||
+ WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
-TakeCover: # TODO: allow multiple sequence modifiers | |||||
WithSwimSuit: | |||||
@@ -393,7 +400,7 @@ | |||||
WithInfantryBody: | |||||
StandSequence: fly | |||||
MoveSequence: fly | |||||
- AttackSequence: shoot-air | |||||
+ DefaultAttackSequence: shoot-air | |||||
IdleSequences: idle-air | |||||
Hovers: | |||||
OffsetModifier: -45 | |||||
@@ -454,3 +461,5 @@ | |||||
Weapon: NeutronRifle | |||||
AttackFrontal: | |||||
Voice: Attack | |||||
+ WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
--- a/mods/ra2/rules/allied-naval.yaml | |||||
+++ b/mods/ra2/rules/allied-naval.yaml | |||||
@@ -204,7 +204,7 @@ | |||||
RenderSprites: | |||||
WithInfantryBody: | |||||
StandSequences: stand | |||||
- AttackSequence: shoot | |||||
+ DefaultAttackSequence: shoot | |||||
WithDeathAnimation: | |||||
UseDeathTypeSuffix: false | |||||
Repairable: | |||||
--- a/mods/ra2/rules/defaults.yaml | |||||
+++ b/mods/ra2/rules/defaults.yaml | |||||
@@ -297,7 +297,7 @@ | |||||
WithInfantryBody: | |||||
IdleSequences: idle1,idle2 | |||||
StandSequences: stand | |||||
- AttackSequence: shoot | |||||
+ DefaultAttackSequence: shoot | |||||
UpgradeTypes: parachute | |||||
UpgradeMaxEnabledLevel: 0 | |||||
WithDeathAnimation@normal: | |||||
--- a/mods/ra2/rules/soviet-infantry.yaml | |||||
+++ b/mods/ra2/rules/soviet-infantry.yaml | |||||
@@ -33,6 +33,7 @@ | |||||
UpgradeTypes: eliteweapon | |||||
UpgradeMinEnabledLevel: 1 | |||||
WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
Voiced: | |||||
VoiceSet: ConscriptVoice | |||||
ProducibleWithLevel: | |||||
@@ -84,6 +85,7 @@ | |||||
UpgradeTypes: eliteweapon | |||||
UpgradeMinEnabledLevel: 1 | |||||
WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
IdleAnimation: | |||||
Voiced: | |||||
VoiceSet: FlakTrooperVoice | |||||
@@ -141,6 +143,7 @@ | |||||
SelfReloads: true | |||||
SelfReloadTicks: 70 | |||||
WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
UpgradeActorsNear: | |||||
Upgrades: charged | |||||
Range: 1c256 | |||||
@@ -226,6 +229,7 @@ | |||||
AttackFrontal: | |||||
Voice: Attack | |||||
WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
Voiced: | |||||
VoiceSet: DesolatorVoice | |||||
ProducibleWithLevel: | |||||
@@ -277,6 +281,7 @@ | |||||
OutsideRangeCursor: bomb | |||||
TakeCover: | |||||
WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
IdleSequences: idle1,idle2 | |||||
QuantizeFacingsFromSequence: | |||||
Sequence: stand | |||||
--- a/mods/ra2/rules/soviet-naval.yaml | |||||
+++ b/mods/ra2/rules/soviet-naval.yaml | |||||
@@ -206,7 +206,7 @@ | |||||
RenderDetectionCircle: | |||||
WithInfantryBody: | |||||
StandSequences: stand | |||||
- AttackSequence: punch | |||||
+ DefaultAttackSequence: punch | |||||
Repairable: | |||||
Voice: Attack | |||||
RepairBuildings: gayard, nayard |
@ -1,131 +0,0 @@ | |||||
--- a/mods/ra2/rules/allied-infantry.yaml | |||||
+++ b/mods/ra2/rules/allied-infantry.yaml | |||||
@@ -123,6 +123,7 @@ | |||||
# UpgradeTypes: eliteparaweapon | |||||
# UpgradeMinEnabledLevel: 1 | |||||
WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
Voiced: | |||||
VoiceSet: GIVoice | |||||
ProducibleWithLevel: | |||||
@@ -162,6 +163,8 @@ | |||||
VoiceSet: SniperVoice | |||||
ProducibleWithLevel: | |||||
Prerequisites: barracks.infiltrated | |||||
+ WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
spy: | |||||
Inherits: ^Infantry | |||||
@@ -274,6 +277,8 @@ | |||||
Prerequisites: barracks.infiltrated | |||||
QuantizeFacingsFromSequence: | |||||
Sequence: stand | |||||
+ WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
WithSwimSuit: | |||||
-TakeCover: # TODO: allow multiple sequence modifiers | |||||
@@ -339,6 +344,8 @@ | |||||
Prerequisites: barracks.infiltrated | |||||
QuantizeFacingsFromSequence: | |||||
Sequence: stand | |||||
+ WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
-TakeCover: # TODO: allow multiple sequence modifiers | |||||
WithSwimSuit: | |||||
@@ -393,7 +400,7 @@ | |||||
WithInfantryBody: | |||||
StandSequence: fly | |||||
MoveSequence: fly | |||||
- AttackSequence: shoot-air | |||||
+ DefaultAttackSequence: shoot-air | |||||
IdleSequences: idle-air | |||||
Hovers: | |||||
OffsetModifier: -45 | |||||
@@ -454,3 +461,5 @@ | |||||
Weapon: NeutronRifle | |||||
AttackFrontal: | |||||
Voice: Attack | |||||
+ WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
--- a/mods/ra2/rules/allied-naval.yaml | |||||
+++ b/mods/ra2/rules/allied-naval.yaml | |||||
@@ -204,7 +204,7 @@ | |||||
RenderSprites: | |||||
WithInfantryBody: | |||||
StandSequences: stand | |||||
- AttackSequence: shoot | |||||
+ DefaultAttackSequence: shoot | |||||
WithDeathAnimation: | |||||
UseDeathTypeSuffix: false | |||||
Repairable: | |||||
--- a/mods/ra2/rules/defaults.yaml | |||||
+++ b/mods/ra2/rules/defaults.yaml | |||||
@@ -297,7 +297,7 @@ | |||||
WithInfantryBody: | |||||
IdleSequences: idle1,idle2 | |||||
StandSequences: stand | |||||
- AttackSequence: shoot | |||||
+ DefaultAttackSequence: shoot | |||||
UpgradeTypes: parachute | |||||
UpgradeMaxEnabledLevel: 0 | |||||
WithDeathAnimation@normal: | |||||
--- a/mods/ra2/rules/soviet-infantry.yaml | |||||
+++ b/mods/ra2/rules/soviet-infantry.yaml | |||||
@@ -33,6 +33,7 @@ | |||||
UpgradeTypes: eliteweapon | |||||
UpgradeMinEnabledLevel: 1 | |||||
WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
Voiced: | |||||
VoiceSet: ConscriptVoice | |||||
ProducibleWithLevel: | |||||
@@ -84,6 +85,7 @@ | |||||
UpgradeTypes: eliteweapon | |||||
UpgradeMinEnabledLevel: 1 | |||||
WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
IdleAnimation: | |||||
Voiced: | |||||
VoiceSet: FlakTrooperVoice | |||||
@@ -141,6 +143,7 @@ | |||||
SelfReloads: true | |||||
SelfReloadTicks: 70 | |||||
WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
UpgradeActorsNear: | |||||
Upgrades: charged | |||||
Range: 1c256 | |||||
@@ -226,6 +229,7 @@ | |||||
AttackFrontal: | |||||
Voice: Attack | |||||
WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
Voiced: | |||||
VoiceSet: DesolatorVoice | |||||
ProducibleWithLevel: | |||||
@@ -277,6 +281,7 @@ | |||||
OutsideRangeCursor: bomb | |||||
TakeCover: | |||||
WithInfantryBody: | |||||
+ DefaultAttackSequence: shoot | |||||
IdleSequences: idle1,idle2 | |||||
QuantizeFacingsFromSequence: | |||||
Sequence: stand | |||||
--- a/mods/ra2/rules/soviet-naval.yaml | |||||
+++ b/mods/ra2/rules/soviet-naval.yaml | |||||
@@ -206,7 +206,7 @@ | |||||
RenderDetectionCircle: | |||||
WithInfantryBody: | |||||
StandSequences: stand | |||||
- AttackSequence: punch | |||||
+ DefaultAttackSequence: punch | |||||
Repairable: | |||||
Voice: Attack | |||||
RepairBuildings: gayard, nayard |