Use system-wide Wine, DXVK & D9VK for Steam Play/Proton (Windows) games directly from Linux Steam client
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Pekka Helenius a48ec98425 Wine patches: add missing headers (+fix) 5 years ago
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README.md Update README texts 5 years ago
patch_steamproton_01_kernel32_wine4.9_nostaging.patch Initial commit 5 years ago
patch_steamproton_01_kernel32_wine4.9_staging.patch Initial commit 5 years ago
patch_steamproton_03_kernel32_wine4.9_largeaddressaware_nostaging.patch Add more Wine patches 5 years ago
patch_steamproton_03_kernel32_wine4.9_largeaddressaware_staging.patch Wine patches: add missing headers (+fix) 5 years ago
patch_steamproton_03_ntdll_wine4.9_largeaddressaware_nostaging.patch Add more Wine patches 5 years ago
patch_steamproton_03_ntdll_wine4.9_largeaddressaware_staging.patch Wine patches: add missing headers (+fix) 5 years ago

README.md

Steam Proton patches for system Wine

The included patch files hook necessary Steam libraries into Wine process, allowing Steam games to detect Steam client presence. Without these patches, it is impossible/difficult to run Steam client with system Wine.

Original patch code by Valve Corporation. Respective source code links are provided in headers of the provided patch files.

Patch name syntax:

patch_steamproton_<number>_<dll-component>_wine<wine-version>_<staging|nostaging>.patch

For instance:

Patch file Description
patch_steamproton_01_kernel32_wine4.9_staging.patch Patch file targeted to DLL component kernel32, Wine version 4.9, vanilla/non-staging
patch_steamproton_01_kernel32_wine4.9_nostaging.patch Patch file targeted to DLL component kernel32, Wine version 4.9, staging

How-to

Apply the provided patches directly to Wine source code, and compile + install Wine.

On Arch Linux, you can use helper scripts such as Fincer/dxvk-wine-autobuilder or add patches manually to your Wine PKGBUILD file.

LICENSE

Please see license information of ValveSoftware/Wine/LICENSE